Meet the team

Image & Form is made up of twenty-ish brilliant, childish and mostly overaged individuals who haven’t got a clue what they’re going to be when they grow up. We’d love to hear from you if think you’ve got what it takes to work with us!

Agnes Mikucka

Agnes Mikucka

Graphics / CML

There‘s literally nothing Agnes can’t draw - or dream up. Her lively imagination is her greatest creative tool, but it can unexpectedly take her to places some wouldn‘t even dare to dream about. This could be handy during long and boring meetings, but slacking off isn’t her style. In other news she’s our CML (Charming Merch Lady).

Björn Håkansson

Björn Håkansson

Graphics

Has a secret crush on the dog whisperer and wrestles street thugs like there’s no tomorrow. Likes art that’s utterly incomprehensible (and therefore full of deep significance) and mostly spends his days adjusting the sizes and colors of our in-game fonts.

Brjánn Sigurgeirsson

Brjánn Sigurgeirsson

CEO / PR & Sales

Our Glorious Leader has at least one thing in common with a famous beverage - he’s probably the best in the world. His glorious underlings generally tend to agree as long as they’re paid to do so. Has never lost a game of chess.

Esteban Soto

Esteban Soto

Level design

Esteban happily embodies all things geeky, including tabletop RPGs and drawing. Shuns horror flicks that feature dolls and routinely laughs too loud. He also has a soft spot for everything printed in limited quantities.

Jakob Wahlberg

Jakob Wahlberg

Graphics

Jakob‘s distinguishing talent is how he puts intense action scenes under the microscope and then goes two more layers farther down than most people would. Together with his natural ability to create and spot dope visuals, he’s an invaluable resource whenever we’re recording trailers.

Jarl Larsson

Jarl Larsson

Programming

Geeking out for more than two decades in at least two different forests has left quite the mark on this brilliant fellow. His lingering cabin fever is almost cured after years of intensive metropolitan therapy, but his woodsman spirit lives on inside the lumberjack beard that’s gently hugging his face.

Julius Guldbog

Julius Guldbog

Community managing / Marketing

Efficient, quick-witted and always overdressed. Saying that Julius resembles Harry Potter would be a grave understatement. Swap their faces and you‘d never be able to tell them apart. Will happily tell you why he’s right and accept defeat when he isn’t.

Magnus Martinsson

Magnus Martinsson

Programming

After almost a decade of programming (or so he says) in Mexico, Magnus is finally back on mother soil. Adjusting to the diminished balminess of Gothenburg is proving harder than he initially thought, but it‘s nothing that can’t be cured by eating a ton of bananas or freshly caught shrimp.

Marco Podda

Marco Podda

Publishing & Project managing

The only team member cool and level-headed enough to journey to hell and back every week, Monday to Friday. This hellish trial is often referred to as "game publishing". Can‘t stop saying "It’s-a me, Marco!" whenever he makes someone’s acquaintance.

Markus Månsson

Markus Månsson

Level design

Boyish, charming, and almost suspiciously aware of what he eats. Speaks in a perfectly understandable, exotic and superior-sounding southern drawl that is only mildly insulting. Laughs a lot in the same dialect.

Office dogs

Office dogs

Cuddling

Domesticated carnivorous mammals with long snouts, acute senses of smell, non-retractile claws, and barking, howling, or whining voices. Feed on whatever they find in our trash cans. Only actually at the office when no one allergic is around.

Ola Frid

Ola Frid

Programming

Has yet to experience a sunrise, and isn’t convinced that the world exists prior to 9 AM. Surprisingly fun, warm and caring towards plants. Pulls off sombreros like no other.

Oliver Amanda Elm

Oliver Amanda Elm

Graphics

Always barefoot, always doodling, always productive. The constantly strained wrists is an easy price to pay. Forced to spend all their time off work playing the best game ever: Dungeons & Dragons. What a shame...

Olle Håkansson

Olle Håkansson

Game design / Programming

AKA "Dr. No" or "The Guy in Charge". You can’t tell from his friendly demeanor, but he rules - with an iron fist! Olle is the only person in the world who’s ever finished the devilishly hard SteamWorld Tower Defense (simply because he designed it). When not busy making games, he makes other games.

Paulina Lorné Schale

Paulina Lorné Schale

Influencer relations

Paulina’s out-of-this-world enthusiasm for Xbox is something you’d be hard-pressed to find even at Microsoft. Her passion is rivaled only by her burning desire to binge-watch every Marvel show in existence, while also hitting the gym.

Peter Broqvist

Peter Broqvist

Graphics / Writing

Handsome, eloquent, all-knowing and practically a saint. Except rocking every fruit-labeled piece of tech there is, he enjoys casually writing new masterpieces on a daily basis (like this very paragraph). Did he mention he’s incredibly humble?

Peter Johansson

Peter Johansson

Programming

Heroic, athletic, brave... these aren’t words describing Peter. What he lacks in those areas, he makes up for with eager enthusiasm for nonsense trivia, historical trifles, and last-century game consoles - and a vexing tendency to talk your ears off about those subjects if given half a chance. Easily has the shiniest, longest hair in the office.

Pelle Cahndlerby

Pelle Cahndlerby

Writing / Sound design

A jack of all trades and master of all. He’ll happily rattle off his many talents to you, but doing so usually takes so long that few people ever get a grip on what he actually does. We *think* he makes very cool music and writes corny, far-fetched in-game dialogue and texts. He’s that good!

Robert Olsén

Robert Olsén

Game design / QA

The only way to make good friends is to become a good friend yourself. Good people gather around other good people. Robert is the very definition of a good friend. He’s also a fight master, board game buff and all-around geek.

Samuel Larsson

Samuel Larsson

Graphics

Born on a small best-coast fishing island, Samuel only listens to impossibly brutal metal while tinkering with some project involving miniatures, comics or some other artsy thingy. Loves ancient history (stuff before the sixties).

Tobias Nilsson

Tobias Nilsson

Art direction / Graphics

A random bum that snuck into the office one day. No one knows where he came from, but he always has to give his two cents on all sorts of stuff. It hurts to admit it, but he usually knows what he’s talking about. So we decided to keep him.

Ulf Hartelius

Ulf Hartelius

Programming / Game design

Only listens to extremely good music and has the fluffiest dog in existence. Sports a casual indie-developer look and has traveled the globe half a dozen times with his cats.