Entries by Julius Guldbog

#Heistuesday 13: SteamWorld Holiday Competition!

Howdy partners! This week we’re all out of the office for a well-deserved year-end break. But we’re still working on SteamWorld Heist: before leaving, we updated our 3DS test units with the latest SteamWorld Heist build. Six of us will be home enjoying the game over the holidays. The game is actually working most of the time, and […]

#Heistuesday 11: Your Best Questions Answered

Hi friends! Remember the t-shirt contest a few weeks ago? The three winners each gave us one SteamWorld Heist related question that will be added to the official SteamWorld Heist FAQ. But what are questions without answers? Nothing. So we sent the entries to our in-house SteamWorld lore master (CEO Brjann), who gave them the answers they deserve. And here they are! […]

#Heistuesday 7: Speed Painting + T-shirt Winners!

Happy #Heistuesday, friends! A few weeks ago we interviewed our level designer Markus about his contributions to (you guessed it) the level design in SteamWorld Heist. Today it’s time to look at other important aspects of the game, namely graphics and character design. In the video below our multi-talented graphic artist and animator Jakob shows you how to create […]

#Heistuesday 6: FAQ-ing Great T-shirt Contest

Hi folks! If you follow us on Facebook and Twitter you know we at Image & Form LOVE clothes with our own brand logos printed on them. Especially t-shirts. Yes, we’re the most egocentric and narcissistic boasters in the industry (we actually installed a widened front door to be able to get our inflated egos inside the office). And a few […]

#Heistuesday 4: Steambabies? This Is How Steambots Are Made

Steambots (just like any other species) have to reproduce in order to survive. Because steambots age, you see. And not always gracefully. Take Cranky from SteamWorld Dig, for instance. Just by looking at him you see that he’s way past his prime. Just like with human doctors, there are limits to what repairbots can achieve. That’s why steambot-kind invented […]

#Heistuesday 2: The Level Design of SteamWorld Heist

Welcome to #Heistuesday! Every Tuesday until release, we’ll introduce something new from our coming game SteamWorld Heist. This week I’d like share with you the first juicy bits on our level design. While we’re preparing to show you the first gameplay, I (Julius) sat down with our five-star level designer Markus Månson and had a chat about the challenges when working on […]

Introducing: SteamWorld Heist!

The cat’s outta the bag! Welcome, SteamWorld Heist! It’s the next game in the SteamWorld series and we aim to release it in spring 2015.  Platforms, price and release date are yet to be determined. We’ve been hard at work since last year and we think it shows. Earlier today, Brjann said with typical modesty: “It will be full of […]